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Demystifying the Metaverse
November 15, 2022 @ 12:00 pm - 1:00 pm GMT
What is the Metaverse? Can it really help solve our biggest L&D challenges, or is it just the latest buzzword?
In this interactive session, Make Real will look at examples of how the metaverse is being used today and consider how this can be applied to our most pressing learning needs. They’ll explore how you can use the metaverse to reconnect and collaborate with colleagues across different locations, in order to bring people back together again. They’ll also focus in on how it can give a boost certain types of training, such as leadership and onboarding.
In this session, we will explore…
- Definitions of the metaverse and whether it really exists today.
- How companies are currently using elements of the metaverse in their training.
- How the metaverse might boost certain areas of training in the future.
- What you could be doing to take your first practical steps into the metaverse.
About your speakers
Sophie is the Director of Learning at Make Real. She has a proven track record of designing solutions that deliver real impact through behaviour change.
Over the last 10 years, she’s worked with some of the world’s largest companies to help them define their learning needs and then design solutions that surprise and delight.
With a background in learning consultancy and design, over the years Sophie’s worked on award winning courses using immersive technologies, serious games, classroom/digital blends, drama video and animation.
Robin is a founder and Managing director of Make Real. Following a degree in Electronic Imaging, Media Technology and Production, Robin spent time in the Simulation, Gaming and Web industries before turning his full focus onto immersive technologies.
With 16 years of agency experience under his belt, Robin has worked with many companies, from global corporates and consultancies to start-ups and everything in between, cutting through the hype and matching contemporary business and entertainment challenges with technologies that add value.
Tim is a highly experienced designer who specialises devising creative solutions to problems, and has worked extensively on creating virtual and augmented reality experiences. With an MSc gained studying at London Knowledge Lab, his expertise sits at the intersection between technology and learning theory. Tim also spent a decade teaching in real classrooms, subjecting his students to all sorts of weird games and noisy group activities, so is excited to see how this experience can inform the way that people learn in the metaverse.